astrocrack.org
Cesar Brandão
Web developer in Porto. I build generative systems that make something new from the moment they run in, including this page.
Generative work
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SYNTHLIEF
magazine · ongoing
A visual magazine written, photographed and laid out by a team of five AI agents, one page each weekday morning, each one shaped by what the day's signals are saying.
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Wallpapers
studio · gallery
Two lines heading for each other: impossible geometry in strict four-colour CGA palettes, and empty neon streets after the rain.
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EMBER shaders · single file
Four living worlds as WebGL fragment shaders: embers, a turning mandala, a quantised flow field, a nebula. One HTML file, no build step, six palettes.
Also building Smoke, a narrative game in three renderers (terminal, 2D, 3D), and LIEF, a personal life-pattern tracker. Both are private for now.